Lords: Conquest Version 2.71 |
Version Changes
(changes described below cover mostly game balance issues, these might not be all changes. Not all changes may be correct.)
Version 2.71
- faction's public description require no influence
- small improvements of communication systems (inn/messages)
- parliament members tripled character limit in messages
- fixes (score rounding, defensive glory daily limit)
Version 2.70
- balance changes (score formula, prices)
- improved inn
Version 2.62
- parliament and market pages improved
- kingdom inn link more visible
- small menu changes
Version 2.61.1
- internal code improvements only,
you should not see any difference
Version 2.61
- alliance inn
- colours in faction description
- improved tick generation system
Version 2.60
- balance changes (score formula, prices)
- longer gift history
- experience gain displayed on history page
(advanced interface)
Version 2.53
- confirmation before message deletion
(can be turned off in preferences)
- minor improvements on message page
- account restart feature (preferences)
- improved anti-cheating tools
Version 2.52
- search messages (advanced interface)
- age on info page (how many days a player
plays in current round)
Version 2.51
- improved, more clear layout
- additional layouts (preferences)
- 'gift back' button (advanced interface)
- small throne room improvement
Version 2.50
- new technologies
- balance changes (score formula, prices)
Version 2.40
- balance changes (score formula, prices)
Version 2.31
- day counter display (preferences, advanced mode)
- influence display on faction members list
- BBcodes in faction description
- new inn rooms (yes, there can be even more :-D)
Version 2.30
- more marketplaces
- technologies spread more evenly among universities
- many balance changes (prices, palace effectiveness)
Version 2.21
- kingdom description
- other small improvements
Version 2.20
- new technology
- list of posessed technologies contain description
- many balance changes (prices, score formula, military spec.)
Version 2.11
- more inn rooms (enable advanced interface to see them)
- memo to take notes (preferences)
- new, more convenient, faction description system
Version 2.10.2
- code optimalisation only (should prevent server lags for a while)
Version 2.10.1
- separate notification for faction/council box
- separate menu tabs for faction/council box
- tester mode (preferences)
- many small fixes
Version 2.00
- new unit, axeman
- defenders get glory only from first 6 attacks of the same
player per 24 hours (check help/advanced manual)
- defenders get +1 or +2 glory, depending on score difference
- other minor changes and improvements
Version 1.92.1
- kingdom ability to kick out factions and change their power
- small but nice interface improvements
- new tools for innkeepers (spammers beware)
Version 1.92
- specialisations, available at university 5
Version 1.91.3
- inn improved (time added)
- message improved (read all, blacklist)
(some of the changes require preferences/advanced mode)
- transfer account to other games (misc page)
Version 1.91.2
- laws always unique (each law is always different)
- messages date changed to relative ingame time
- parliament page and voting changed
Version 1.91.1
- display (below attack button) if the target is non glorious
- donator search (level 2) marks non glorious targets
- faction list of pending members moved from the throneroom
to the hall (available to rank 5+)
- many improvements for inquisitors
(but this is secret, cheaters beware)
Version 1.91
- info page with details of each player
- you can choose to not attack kingdom mates (preferences page)
- donator search highlights sovereign, vassal, factionmate,
kingdommate, prisoner players (depending on preferences)
- other smaller improvements (history page, vassal page)
Version 1.9
- glory grants morale combat bonus
- halved glory if opponent has much less glory
- troops experience mass buy button (preferences/advanced mode)
- more detailed history log
- many other improvements
Previous changes can be viewed externally here |
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